"Race" - Processing

ID Autor Duplicat din Ultima modificare
#6633 6B-Necsulescu Stefan Matei (Stefan_Matei_Necsulescu) - Miercuri, 02 apr 2025, 20:03
x
 
1
let player;
2
      let obstacles = [];
3
      let ramps = [];
4
      let points = [];
5
      let speed = 10;
6
      let widthLimit = 10000; // Map boundary width
7
      let score = 0;
8
9
      function setup() {
10
        createCanvas(400, 400, WEBGL);
11
        player = { x: 0, y: 100, z: 0, size: 30, tilt: 0, isJumping: false, jumpProgress: 0 };
12
13
        for (let i = 0; i < 20; i++) {
14
          obstacles.push({
15
            x: random(-widthLimit / 2, widthLimit / 2),
16
            y: 100,
17
            z: -i * 300 - 300,
18
            size: 40,
Du-te sus!