#4381
NumararePerechi2
Se dă un vector cu n
numere naturale. Să se determine câte dintre perechile de elemente egal depărtate de capetele vectorului au aceeași cifră a zecilor.
Problema | NumararePerechi2 | Operații I/O | tastatură/ecran |
---|---|---|---|
Limita timp | 0.1 secunde | Limita memorie |
Total: 64 MB
/
Stivă 8 MB
|
Id soluție | #48410329 | Utilizator | |
Fișier | numarareperechi2.cpp | Dimensiune | 310 B |
Data încărcării | 24 Ianuarie 2024, 20:16 | Scor / rezultat | 100 puncte |
numarareperechi2.cpp: In function 'int main()': numarareperechi2.cpp:7:6: warning: unused variable 'a' [-Wunused-variable] int a,d,c=0,b,x=1,m,l=1,p=0,ca,cm,n,r,ok=0,i,j,k,oglindit=0,max=-1000000,min=10000000,u,s=0; ^ numarareperechi2.cpp:7:8: warning: unused variable 'd' [-Wunused-variable] int a,d,c=0,b,x=1,m,l=1,p=0,ca,cm,n,r,ok=0,i,j,k,oglindit=0,max=-1000000,min=10000000,u,s=0; ^ numarareperechi2.cpp:7:14: warning: unused variable 'b' [-Wunused-variable] int a,d,c=0,b,x=1,m,l=1,p=0,ca,cm,n,r,ok=0,i,j,k,oglindit=0,max=-1000000,min=10000000,u,s=0; ^ numarareperechi2.cpp:7:16: warning: unused variable 'x' [-Wunused-variable] int a,d,c=0,b,x=1,m,l=1,p=0,ca,cm,n,r,ok=0,i,j,k,oglindit=0,max=-1000000,min=10000000,u,s=0; ^ numarareperechi2.cpp:7:20: warning: unused variable 'm' [-Wunused-variable] int a,d,c=0,b,x=1,m,l=1,p=0,ca,cm,n,r,ok=0,i,j,k,oglindit=0,max=-1000000,min=10000000,u,s=0; ^ numarareperechi2.cpp:7:22: warning: unused variable 'l' [-Wunused-variable] int a,d,c=0,b,x=1,m,l=1,p=0,ca,cm,n,r,ok=0,i,j,k,oglindit=0,max=-1000000,min=10000000,u,s=0; ^ numarareperechi2.cpp:7:26: warning: unused variable 'p' [-Wunused-variable] int a,d,c=0,b,x=1,m,l=1,p=0,ca,cm,n,r,ok=0,i,j,k,oglindit=0,max=-1000000,min=10000000,u,s=0; ^ numarareperechi2.cpp:7:30: warning: unused variable 'ca' [-Wunused-variable] int a,d,c=0,b,x=1,m,l=1,p=0,ca,cm,n,r,ok=0,i,j,k,oglindit=0,max=-1000000,min=10000000,u,s=0; ^ numarareperechi2.cpp:7:33: warning: unused variable 'cm' [-Wunused-variable] int a,d,c=0,b,x=1,m,l=1,p=0,ca,cm,n,r,ok=0,i,j,k,oglindit=0,max=-1000000,min=10000000,u,s=0; ^ numarareperechi2.cpp:7:38: warning: unused variable 'r' [-Wunused-variable] int a,d,c=0,b,x=1,m,l=1,p=0,ca,cm,n,r,ok=0,i,j,k,oglindit=0,max=-1000000,min=10000000,u,s=0; ^ numarareperechi2.cpp:7:40: warning: unused variable 'ok' [-Wunused-variable] int a,d,c=0,b,x=1,m,l=1,p=0,ca,cm,n,r,ok=0,i,j,k,oglindit=0,max=-1000000,min=10000000,u,s=0; ^ numarareperechi2.cpp:7:49: warning: unused variable 'k' [-Wunused-variable] int a,d,c=0,b,x=1,m,l=1,p=0,ca,cm,n,r,ok=0,i,j,k,oglindit=0,max=-1000000,min=10000000,u,s=0; ^ numarareperechi2.cpp:7:51: warning: unused variable 'oglindit' [-Wunused-variable] int a,d,c=0,b,x=1,m,l=1,p=0,ca,cm,n,r,ok=0,i,j,k,oglindit=0,max=-1000000,min=10000000,u,s=0; ^ numarareperechi2.cpp:7:62: warning: unused variable 'max' [-Wunused-variable] int a,d,c=0,b,x=1,m,l=1,p=0,ca,cm,n,r,ok=0,i,j,k,oglindit=0,max=-1000000,min=10000000,u,s=0; ^ numarareperechi2.cpp:7:75: warning: unused variable 'min' [-Wunused-variable] int a,d,c=0,b,x=1,m,l=1,p=0,ca,cm,n,r,ok=0,i,j,k,oglindit=0,max=-1000000,min=10000000,u,s=0; ^ numarareperechi2.cpp:7:88: warning: unused variable 'u' [-Wunused-variable] int a,d,c=0,b,x=1,m,l=1,p=0,ca,cm,n,r,ok=0,i,j,k,oglindit=0,max=-1000000,min=10000000,u,s=0; ^ numarareperechi2.cpp:7:90: warning: unused variable 's' [-Wunused-variable] int a,d,c=0,b,x=1,m,l=1,p=0,ca,cm,n,r,ok=0,i,j,k,oglindit=0,max=-1000000,min=10000000,u,s=0; ^
Test | Timp | Mesaj evaluare | Scor posibil | Scor obținut | ||
---|---|---|---|---|---|---|
1 | 0 secunde | OK. | 20 | 20 | Exemplu | |
2 | 0 secunde | OK. | 20 | 20 | ||
3 | 0 secunde | OK. | 20 | 20 | ||
4 | 0 secunde | OK. | 20 | 20 | ||
5 | 0 secunde | OK. | 20 | 20 | ||
Punctaj total | 100 |
www.pbinfo.ro permite evaluarea a două tipuri de probleme:
Problema NumararePerechi2 face parte din prima categorie. Soluția propusă de tine va fi evaluată astfel:
Suma punctajelor acordate pe testele utilizate pentru verificare este 100. Astfel, soluția ta poate obține cel mult 100 de puncte, caz în care se poate considera corectă.